﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Sanguosha.Core
{
    /// <summary>
    /// 游戏玩家
    /// </summary>
    public class Player
    {
        /// <summary>
        /// 攻击距离（不含武器的攻击距离）
        /// </summary>
        public int AttackRange { get; set; }

        /// <summary>
        /// 防御距离
        /// </summary>
        public int DefenseRange { get; set; }

        /// <summary>
        /// 玩家当前选择的武将
        /// </summary>
        public IGeneral General { get; set; }

        /// <summary>
        /// 玩家身份
        /// </summary>
        public Identities Identity { get; internal set; }

        /// <summary>
        /// 玩家姓名
        /// </summary>
        public string Name { get; set; }
    }
}
